Litematica
설명
Use or make a projection for adofai levels, and apply it on demand.
Save any chunk of your chart as a reusable blueprint and paste it anywhere — tiles, events and tile-attached decorations included)
How it works
- Select tiles in the editor
- Hold Alt + Middle-Mouse-Click until the ring fills — your selection is saved as a projection (thumbnail generated automatically)
- Open the ** tab** in the editor's left panel
- Click a card to arm it: a ghost preview follows your selection point, while normal clicks and arrow keys keep working
- Press Enter to insert, Esc to cancel
Highlights
- Pixel-accurate preview — corners reconnect exactly like the final paste, old tiles are pushed aside so you see the true result
- Rotate —
R/Shift+Rspins the chunk ±90° before inserting - Smart remap — tile-relative events and decorations shift with the insertion automatically
- Organize — double-click a card to rename, trash icon to delete (with confirmation)
- Share — export any projection to a single self-contained
.lmprojfile (thumbnail embedded) and import it on another chart or another PC - English & Chinese — follows the game language by default, overridable in mod settings
Storage
One folder per projection under <game>/.litematica/projections/ — the path is customizable in the settings. Disabling the mod hides its tab without touching your data.
Install
Works in the level editor. Builds available for UMM, MelonLoader and BepInEx on ADOFAI 3.1.0+ — drop the files into your loader's mod folder like any other mod.
Download:
https://github.com/adofaiex/Litematica/releases/tag/0.1.0
(stars,issues or prs are welcome)

